A prior copy of the game is required to extract the required assets. This repo does not include any assets or assembly code necessary for compiling the ROM. not versions of MM3D, which is a totally different game). The only version currently supported is N64 US, but we intend to eventually support every retail version of the original game (i.e. For frequently asked questions, you can visit our website, and for more information you can get in touch with the team on our Discord server. It is not, and will not, produce a PC port. The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis. This is a WIP decompilation of The Legend of Zelda: Majora's Mask. ![]() Parts of the ROM may not be 'shiftable' yet, so modifying them could currently be difficult. Please be aware that the codebase could drastically change at any time. If you wish to use it for modding purposes in its current state, This repository is a work in progress, and while it can be used to make certain changes, it's
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